Aurix builds WebAR and WebVR for agencies and brands. No app to install, and it works on the phone already in your customer's hand. White-label by default. Based in Cape Town, delivering worldwide.
Digital content placed into the real world, seen through a camera or a lens.
AR overlays digital content, such as 3D objects, animation and information, onto the live view of your surroundings. The real world stays in view, with something added to it.
MR goes a step further. Digital objects understand the space around them, so they can sit on a table, hide behind a wall and respond to the room, blending with the real world.
Today most people meet AR on their phones. As smart glasses mature, content will appear directly in the user's field of view and anchored to the environment, with no screen to hold. Experiences built for the browser today are a practical way to prepare for that shift.
Augmented reality that runs in the browser. No app, no download, just a link or a QR code.
Your audience scans a QR code or taps a link on a poster, packaging, a screen or social post.
The experience loads in the phone's own browser (Safari or Chrome). Nothing to install.
3D products, characters, effects and video appear in the real world through the camera.
The same idea for fully immersive 3D spaces: virtual showrooms, tours and scenes that open in the browser or a headset.
Browser-based immersive tech, from a quick campaign piece to a full event build.
We build it, you put your brand on it. Your client sees your agency, not us. NDAs and private delivery as standard.
Product try-outs, branded scenes and photobooth experiences that launch from a QR code or link.
Walkthroughs and showrooms that run in the browser or a headset.
Not everything needs a camera. Screen-based experiences that run in the browser, like a mobile app without the download.
Product and environment models prepared and optimised for real-time web.
We keep up with the latest tools, including generative AI, and bring them in creatively where they serve the client's needs.
Beyond AR: 20 years in print and retail design, from magazine layout and technical finishing art to variable data printing, with 3D concept work for in-store displays and full store environments. When a project calls for classic design craft, we can do that too.
Some of the ways brands use immersive web experiences.
Show products in 3D, in the shop or at home.
Scan a pack to unlock a story, a game or extra content.
Booth activations, tours and interactive displays.
Hands-on demos and onboarding that people remember.
Social and print activations that people want to share.
AI and spatial computing are changing fast. We build experiences that run in the browser today and can grow into smart glasses and new devices as they arrive, so what you create now has a path forward.
Fixed scopes so you know the cost before we start. Prices in US dollars, starting points only.
A branded selfie effect or photobooth, on any phone, from a link or QR code.
One WebAR experience from a proven template.
A custom WebAR or WebVR scene with interaction.
Multi-scene builds and large event experiences.
Built for agencies. Most of our work is white-label: we build it, you present it as yours, under your brand.
Selected demos and case studies.
We've built immersive experiences for some of the world's best-known brands, delivered discreetly through our partners. Previews of previous projects are available on request.
Tell us what you want to build and by when.